Lucasfilm

Associate Machine Learning Engineer

Job description

Job Summary:


The Lucasfilm Advanced Development Group (ADG) is looking for Software Engineers to join our team. As an Associate Machine Learning Engineer at the ADG, you will apply your knowledge and expertise to real production issues facing our creative clients across Lucasfilm, ILM, and ILMxLAB. We are seeking engineers with deep technical knowledge in this rapidly- advancing field to join ADG to push the boundaries of ILM’s Virtual Production tools and empower the creation of Disney’s Metaverse.


Responsibilities:


  • Maintain and support cutting edge machine learning solutions in production projects
  • Maintain and support solutions for content and artist-facing problems across our global studios, such as our ML-based appearance transfer pipeline
  • Maintain, support and document the accumulation of training data for ML application at the company
  • Design, develop, test, deploy, maintain and improve software and training models
  • Provide front-line support for end-users and assist with technical issues, coach system use and raise any usability or bugs with the Pipeline team to resolve
  • Collaborates with the ADG DevOps and other ILM technology departments to build scalable and robust systems for all ILMxLAB, Virtual Production and Virtual Art Department productions
  • Creates and maintains clear and concise documentation outlining the use of products and solutions in production
  • Participate in special projects as needed


Basic Qualifications:
  • Bachelor’s degree in Computer Science or related technical field or equivalent professional experience
  • 0-3 years of relevant experience
  • Academic experience of machine learning and artificial intelligence, with knowledge of generative models, GANS, neural networks (CNNs, RNNs) , gradient based optimization
  • Academic experience with one or more general purpose programming languages including but not limited to: C/C++, Python
  • Applying ML techniques specifically in the visual/image space, e.g. ML encoded image processing, differentiable rendering, inverse rendering
  • Excellent 3D math skills including linear algebra and vectors
  • Driven and self-motivated individual with excellent problem-solving skills
  • Must be detail-oriented and organized, possess strong communication skills, and be able to handle a variety of tasks in an efficient and decisive manner
  • Preferred Experience
    • Familiarity with DCC packages such as Maya
    • Familiarity with real-time game-engine development such as Unity or Unreal


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