Job description

We’re looking for a Data Engineer to design and maintain the data systems that power our games and player insights. Working primarily with Google Cloud Platform (GCP) tools, you’ll build scalable pipelines, optimize data models, and ensure our data is accurate, secure, and easy to use. Your work will directly impact how we understand player behaviour and improve game experiences, making this an exciting opportunity for anyone passionate about data and gaming.

The team

You’ll join a collaborative team of data scientists and game developers, all working to make smarter, more engaging games. We don’t just process data; we explore it, use it to solve problems, and find ways to improve our games and the experiences of millions of players worldwide. The environment is fast-paced but fun, with plenty of opportunities to grow your skills and contribute to our mission.

Responsibilities

  • Design, build, and maintain robust, scalable data pipelines using the GCP stack (BigQuery, Dataflow, Pub/Sub, Cloud Composer, DataForm).
  • Develop ETL processes for ingesting and transforming data from live game events and sometimes external sources.
  • Collaborate with game developers, product teams, and analysts to understand data requirements and deliver solutions.
  • Optimize data models and query performance for efficiency and scalability.
  • Ensure data quality and reliability with validation, monitoring, and automation tools.
  • Implement best practices for data security and privacy.

Requirements

  • 3+ years of experience working as a data engineer, ideally in gaming, tech, or entertainment.
  • Great communication skills and ability to work effectively with both technical and non-technical teams.
  • Problem-solving mindset with an eye for detail.
  • Strong SQL skills and experience with relational databases.
  • Hands-on experience with GCP tools, especially BigQuery, Dataflow, Pub/Sub.
  • Proficiency in Python or Java for data transformation and ETL processes.
  • Familiarity with version control systems (e.g., Git) and CI/CD practices.
  • Strong understanding of data modelling and designing scalable schemas.

Bonus points

  • Experience with C++ for implementing telemetry systems.
  • Expertise in data analysis work.
  • Familiarity with machine learning workflows or infrastructure on GCP.
  • Passion for video games and an understanding of player behaviour analytics.

If you’re ready to combine your passion for data with your love for games, hit apply! Bonus points if you can tell us about your favorite game Easter egg.

Who we are

Sharkmob was founded in 2017 and has offices in Malmö, Sweden, and London, UK. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights.

We are currently working on one major project: Exoborne – a Sharkmob original game created in Malmö, is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. Our first game Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released on 27 April 2022.

At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets – because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, creating great games, and, last but not least – having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage.

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